Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Metal Grate Rusty — a man made surface for indie game studios: color, normal, roughness, displacement, AO, high resolution, ready.
Metal Grate Rusty brings a rusty, rust and metallic surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
Technical specs: color, normal, roughness, displacement, AO channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Targeted at indie game studios who prefer accuracy over flair. Metal Grate Rusty won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Engine compatibility: Marmoset Toolbag, Houdini, 3ds Max, Unreal Engine and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Metal Grate Rusty stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban