Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Metal Walkway 004 — a metal walkway surface for VFX departments: color, displacement, normal, roughness, opacity, metalness, high resolution, ready.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Metal Walkway 004 ships ready for production use, not as a sample.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at VFX departments who prefer accuracy over flair. Metal Walkway 004 won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Drop into Cinema 4D, Blender, Maya, 3ds Max and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Metal Walkway 004 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban