Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Paving Stones 140: ready-to-use paving stones surface for product visualisers working in Unreal Engine.
Surface character: city, dirty and herringbone. Paving Stones 140 is a paving stones material captured for production rendering, with maps that behave the way your shader graph expects.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Paving Stones 140 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Drop into Unreal Engine, Maya, Houdini, Marmoset Toolbag and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban