Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A beige rock pack with all standard PBR channels — clean for production renders.
Rock 003 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the beige, cliff character of real rock surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Rock 003 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Engine compatibility: 3ds Max, Marmoset Toolbag, Cinema 4D, Blender and Houdini. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Rock 003 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban