Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Production rock pack — covers color, displacement, normal, roughness, ambient-occlusion at high resolution, no rebake needed.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Rock 017 ships ready for production use, not as a sample.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for product visualisers who need a material to drop into a scene and stay there. Rock 017 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Compatible with Marmoset Toolbag, Unity, Maya, 3ds Max and Cinema 4D. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban