In stock
Sand 02
$39.48
Hi-res floor material — dirty, sand and sandy, mapped for tiling and engine-agnostic use.
Description
Sand 02 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the dirty, sand character of real floor surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Sand 02 integrates without negotiation. VFX departments will recognise the workflow immediately.
Sand 02 loads cleanly into Maya, Unity, Houdini, Blender and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Sand 02 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
