Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A brown, cliff PBR pack tested for clean tiling and accurate shading in Marmoset Toolbag.
Rock 056 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, cliff character of real rock surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Rock 056 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Compatible with Marmoset Toolbag, Blender, Unity, Unreal Engine and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Rock 056 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban