Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tiles 098 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at high resolution.
Surface character: medieval, paving and tiles. Tiles 098 is a tiles material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Tiles 098 integrates without negotiation. Product visualisers will recognise the workflow immediately.
1 file in the archive — ZIP.
Compatible with 3ds Max, Maya, Blender, Unreal Engine and Unity. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban