Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hi-res wood material — clean, fine and smooth, mapped for tiling and engine-agnostic use.
Wood 021 delivers a wood PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 021 integrates without negotiation. VFX departments will recognise the workflow immediately.
1 file in the archive — ZIP.
Compatible with Marmoset Toolbag, Unity, Cinema 4D, Unreal Engine and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors