Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Wood Floor 014 delivers color, displacement, normal, roughness, ambient-occlusion maps ready to drop into Maya or any modern renderer.
Surface character: brown, dark and floor. Wood Floor 014 is a wood floor material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Wood Floor 014 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Engine compatibility: Maya, Blender, Unreal Engine, Cinema 4D and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors