Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Wood Chips: technical PBR material with documented channels for predictable shader behaviour.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Wood Chips ships ready for production use, not as a sample.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood Chips integrates without negotiation. Product visualisers will recognise the workflow immediately.
1 file in the archive — ZIP.
Wood Chips loads cleanly into Houdini, Marmoset Toolbag, Unity, Blender and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors