Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Wood Floor 017: tile-mapped wood floor material — floor, light and parquet, high resolution, drop and render.
Wood Floor 017 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the floor, light character of real wood floor surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Wood Floor 017 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Wood Floor 017 loads cleanly into Blender, Cinema 4D, Houdini, Marmoset Toolbag and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors