Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Wood Floor 043 delivers color, displacement, normal, roughness, ambient-occlusion, metalness maps ready to drop into Unity or any modern renderer.
Wood Floor 043 delivers a wood floor PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
Maps included: color, displacement, normal, roughness, ambient-occlusion, metalness. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Wood Floor 043 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Drop into Unity, Unreal Engine, Marmoset Toolbag, 3ds Max and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Wood Floor 043 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors