Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Brown Planks 03 — full PBR set with color, normal, roughness, displacement, AO ready for hero-shot renders at high resolution.
Surface character: planks, untreated and boat. Brown Planks 03 is a wood material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for 3D artists who need a material to drop into a scene and stay there. Brown Planks 03 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Brown Planks 03 loads cleanly into Blender, Cinema 4D, 3ds Max, Marmoset Toolbag and Houdini. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Brown Planks 03 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors