Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A concrete concrete pack with all standard PBR channels — clean for production renders.
Concrete 021 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the concrete, patches character of real concrete surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Concrete 021 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Concrete 021 loads cleanly into Houdini, Unreal Engine, Blender, Maya and Marmoset Toolbag. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban