Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A concrete, dark PBR pack tested for clean tiling and accurate shading in Maya.
Concrete 035 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the concrete, dark character of real concrete surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Concrete 035 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Engine compatibility: Maya, Houdini, Cinema 4D, Blender and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Concrete 035 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban