Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Roof 3 — full PBR set with color, normal, roughness, displacement, AO ready for hero-shot renders at high resolution.
Roof 3 brings a ceramic, old and worn surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
The pack is shipped in JPG, PNG and EXR. Color, normal, roughness, displacement, AO channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Roof 3 integrates without negotiation. Product visualisers will recognise the workflow immediately.
1 file in the archive — ZIP.
Compatible with Maya, Cinema 4D, Unreal Engine, Unity and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Roof 3 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban