In stock
Diamond Plate 008 D
$42.23
A clean diamond surface, captured and processed for direct integration into Houdini.
Description
Surface character: diamond, floor and industrial. Diamond Plate 008 D is a diamond plate material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for indie game studios who need a material to drop into a scene and stay there. Diamond Plate 008 D works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: Houdini, Unreal Engine, Blender, Marmoset Toolbag and 3ds Max. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
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