In stock
Fabric 060
$45.41
Drop-in PBR material: fabric, pattern and plain. Channels included for 3D artists.
Description
Surface character: fabric, pattern and plain. Fabric 060 is a fabric material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at 3D artists who prefer accuracy over flair. Fabric 060 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Maya, Houdini, Unreal Engine, 3ds Max and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
