- “Fabric 006” already exists in your wishlist
In stock
Leather 025
$43.69
Hi-res leather material — leather, rough and smooth, mapped for tiling and engine-agnostic use.
Description
Leather 025 brings a leather, rough and smooth surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for 3D artists who need a material to drop into a scene and stay there. Leather 025 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Maya, Cinema 4D, Unreal Engine, Blender and Marmoset Toolbag. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Leather 025 with any two other assets in the same checkout to trigger the bundle discount automatically.
