Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hand-checked leather material — ships with the channels you need at high resolution.
Leather 033 B is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, leather character of real leather surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, displacement, normal, roughness. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Leather 033 B holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Compatible with Maya, 3ds Max, Unreal Engine, Houdini and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Leather 033 B stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors