Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Production paving stones pack — covers color, displacement, normal, roughness, ambient-occlusion at high resolution, no rebake needed.
Paving Stones 016 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the cobblestone, pavement character of real paving stones surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Paving Stones 016 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Engine compatibility: Cinema 4D, 3ds Max, Unreal Engine, Unity and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Paving Stones 016 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban