Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A clean desert surface, captured and processed for direct integration into 3ds Max.
Rocks 021 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the desert, pebbles character of real rocks surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Rocks 021 integrates without negotiation. 3D artists will recognise the workflow immediately.
1 file in the archive — ZIP.
Engine compatibility: 3ds Max, Cinema 4D, Maya, Unreal Engine and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Rocks 021 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban