Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Paving Stones 092 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at high resolution.
Surface character: floor, pavement and paving. Paving Stones 092 is a paving stones material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for ArchViz teams who need a material to drop into a scene and stay there. Paving Stones 092 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Paving Stones 092 loads cleanly into Maya, Unity, Houdini, 3ds Max and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Paving Stones 092 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban