Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tiles 024 — production-grade PBR material set with color, displacement, normal, roughness channels at high resolution.
Tiles 024 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the dark, green character of real tiles surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: 3D artists can drop Tiles 024 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Engine compatibility: Maya, Houdini, Blender, 3ds Max and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Tiles 024 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban