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In stock
Tiles 031
$31.42
Tiles 031: technical PBR material with documented channels for predictable shader behaviour.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tiles 031 ships ready for production use, not as a sample.
Maps included: color, displacement, normal, roughness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Tiles 031 integrates without negotiation. Motion designers will recognise the workflow immediately.
Compatible with Maya, Cinema 4D, Marmoset Toolbag, Unity and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
