In stock
Wood 043
$40.65
A clean, lime PBR pack tested for clean tiling and accurate shading in Blender.
Description
Wood 043 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the clean, lime character of real wood surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 043 integrates without negotiation. Indie game studios will recognise the workflow immediately.
Tested across Blender, Houdini, Maya, 3ds Max and Marmoset Toolbag. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Wood 043 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
