In stock
Brick Wall 005
$42.84
Tileable rough surface captured for production use, full PBR coverage at 8K.
Description
Brick Wall 005 brings a rough, uneven and wall surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Brick Wall 005 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Tested across Marmoset Toolbag, 3ds Max, Blender, Unreal Engine and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Brick Wall 005 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
