In stock
Gravel 025
$29.37
Drop-in PBR material: dirt, gravel and ground. Channels included for VFX departments.
Description
Surface character: dirt, gravel and ground. Gravel 025 is a gravel material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Gravel 025 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Gravel 025 loads cleanly into Cinema 4D, Houdini, Unreal Engine, Marmoset Toolbag and Maya. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Gravel 025 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
