In stock
Concrete 044 B
$31.62
Ready-for-Marmoset PBR set capturing concrete character with full color, displacement, normal, roughness, ambient-occlusion, metalness coverage.
Description
Concrete 044 B brings a concrete and damaged surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Concrete 044 B into their material library and continue working without a single rebake.
Engine compatibility: Houdini, Blender, Maya, Marmoset Toolbag and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Concrete 044 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
