In stock
Marble Tiles
$46.40
Marble Tiles delivers color, normal, roughness, displacement, AO maps ready to drop into Blender or any modern renderer.
Description
Surface character: floor, tiles and marble. Marble Tiles is a floor material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Marble Tiles carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Compatible with Blender, Cinema 4D, Unity, Maya and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Marble Tiles integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
