Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tile-ready aluminum PBR set at high resolution. Ships with color, displacement, normal, roughness, metalness for instant material setup.
Metal 051 A delivers a metal PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Metal 051 A holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Tested across Houdini, 3ds Max, Blender, Marmoset Toolbag and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Metal 051 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban