In stock
Metal 053 B
$31.13
Metal 053 B delivers color, displacement, normal, roughness, metalness maps ready to drop into Maya or any modern renderer.
Description
Surface character: iron, metal and rusty. Metal 053 B is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, metalness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Metal 053 B carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Engine compatibility: Maya, 3ds Max, Cinema 4D, Unreal Engine and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Metal 053 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
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