Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
aged, black and brown PBR material, packaged at high resolution with both normal-map flavours included.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Metal 063 ships ready for production use, not as a sample.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at motion designers who prefer accuracy over flair. Metal 063 won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Drop into Unreal Engine, Marmoset Toolbag, Houdini, 3ds Max and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Metal 063 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban