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Interiors · surface MXR-ACG-PLANKS031C

Planks 031 C

$30.56

A clean moss surface, captured and processed for direct integration into Maya.

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One licenceCommercial use included, no tiers
Drop-in readyStandard formats, no conversion step
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Article
MXR-ACG-PLANKS031C
Type
Seamless surface, full PBR stack
Scene
Interiors
In the download
1 file · ZIP
Licence
One licence, commercial use included · terms
How you get it
Download opens in your account once the payment clears

Planks 031 C is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the moss, plank character of real planks surfaces without forcing you to spend an evening rebaking maps.

Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.

Targeted at indie game studios who prefer accuracy over flair. Planks 031 C won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Interiors

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