In stock
Rubble
$45.09
Hi-res floor material — rubble, debris and concrete, mapped for tiling and engine-agnostic use.
Description
Surface character: rubble, debris and concrete. Rubble is a floor material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 16K, so you can pick the tier that fits your VRAM and target platform.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Rubble carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Compatible with Marmoset Toolbag, Unity, 3ds Max, Maya and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Rubble stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
