In stock
Gravel 042
$39.20
Gravel 042 — a gravel surface for ArchViz teams: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Gravel 042 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the gravel, ground character of real gravel surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Gravel 042 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Houdini, Unreal Engine, Marmoset Toolbag, Unity and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
