In stock
Painted Metal 018
$47.29
aid, cross and first PBR material, packaged at 8K with both normal-map flavours included.
Description
Surface character: aid, cross and first. Painted Metal 018 is a painted metal material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Painted Metal 018 integrates without negotiation. 3D artists will recognise the workflow immediately.
Tested across 3ds Max, Houdini, Cinema 4D, Blender and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
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