- “Carpet 005” already exists in your wishlist
In stock
Scratches 001
$36.90
Scratches 001 delivers color, normal, opacity maps ready to drop into Blender or any modern renderer.
Description
Surface character: imperfections, scratched and scratches. Scratches 001 is a scratches material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, normal, opacity channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for VFX departments who need a material to drop into a scene and stay there. Scratches 001 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Scratches 001 loads cleanly into Blender, Houdini, 3ds Max, Maya and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Scratches 001 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
