In stock
Climbing Wall
$37.40
rough, even and climbing PBR material, packaged at 8K with both normal-map flavours included.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Climbing Wall ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for VFX departments who need a material to drop into a scene and stay there. Climbing Wall works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Climbing Wall loads cleanly into Houdini, 3ds Max, Cinema 4D, Blender and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
