In stock
Palm Bark
$30.03
Tileable tree surface captured for production use, full PBR coverage at 8K.
Description
Palm Bark is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the tree, tree bark character of real natural surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Targeted at motion designers who prefer accuracy over flair. Palm Bark won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Blender, 3ds Max, Unreal Engine, Houdini and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Palm Bark integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
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