In stock
Wood Siding 001
$37.39
Wood Siding 001 — a wood siding material pack with verified normal-map convention and tiling.
Description
Wood Siding 001 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the dark, grunge character of real wood siding surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood Siding 001 integrates without negotiation. Motion designers will recognise the workflow immediately.
Drop into Cinema 4D, Unreal Engine, Houdini, 3ds Max and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Wood Siding 001 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
