In stock
Metal 055 B
$47.93
Hi-res metal material — iron, metal and rusted, mapped for tiling and engine-agnostic use.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Metal 055 B ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for indie game studios who need a material to drop into a scene and stay there. Metal 055 B works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with 3ds Max, Marmoset Toolbag, Cinema 4D, Maya and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Metal 055 B with any two other assets in the same checkout to trigger the bundle discount automatically.
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