In stock
Tiles 102
$35.75
Tiles 102: ready-to-use tiles surface for indie game studios working in Houdini.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tiles 102 ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for indie game studios who need a material to drop into a scene and stay there. Tiles 102 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Houdini, Blender, Maya, 3ds Max and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
