In stock
Tree End 002
$38.53
end, log and tree PBR material, packaged at 8K with both normal-map flavours included.
Description
Tree End 002 brings an end, log and tree surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, opacity channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at VFX departments who prefer accuracy over flair. Tree End 002 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across 3ds Max, Unity, Cinema 4D, Unreal Engine and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Tree End 002 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
