In stock
Tree End 003
$37.02
A clean cut surface, captured and processed for direct integration into Cinema 4D.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tree End 003 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, opacity, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Tree End 003 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Tree End 003 loads cleanly into Cinema 4D, Blender, Maya, Houdini and 3ds Max. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
