In stock
Painted Plaster 007
$47.36
Ready-for-Marmoset PBR set capturing bricks character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Painted Plaster 007 ships ready for production use, not as a sample.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Painted Plaster 007 into their material library and continue working without a single rebake.
Compatible with Blender, Maya, 3ds Max, Marmoset Toolbag and Unity. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Painted Plaster 007 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
